SebH
sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5
Personal work Stockholm, Sweden
Victor Li
viclw17
Technical Artist, Game Dev, VR Dev, UE4 Virtual Production, Rendering Enthusiast
Vancouver
Wojtek Sterna
maxest
Principal Engine Programmer at Flying Wild Hog 🐖
Formerly: @NVIDIA, @id-Software, @cdpred, @SaxoBank
Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
n8programs
N8python
Working on something different than what I was working on at the time I wrote this bio.
All my work is CC0 unless otherwise specified.
Alpha Centauri
GPUOpen Libraries & SDKs
GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative
Morgan McGuire
morgan3d
Known for Roblox, NVIDIA, Pasteur, Graphics Codex, Markdeep, G3D, Quadplay, Skylanders, Titan Quest, Vicarious Visions, Unity, Activision, Williams, U.Waterloo
Casual Effects Vancouver, BC
Christoph Peters
MomentsInGraphics
This profile accompanies the blog http://MomentsInGraphics.de/ by Christoph Peters. It is mostly about computer graphics research and practice.
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
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