#MacGap
The MacGap project aims to provide HTML/JS/CSS developers an Xcode project for developing Native OSX Apps that run in OSX's WebView and take advantage of WebKit technologies. The project also exposes a basic JavaScript API for OS integration, such as display Growl notifications. The MacGap project is extremely lightweight and nimble, a blank application is about 0.3mb.
##Pre-requisites
MacGap works on OSX 10.6 and 10.5.
Generate apps with the macgap generator, no compile necessary.
gem install macgap
macgap new myapp
macgap build myapp
##API
MacGap exposes an object called macgap
inside JavaScript. You can use it to alter the Dock icon and display Growl notifications, amongst other things. The API is documented below:
App:
// Quit application
macgap.app.terminate();
// Activate application (bring to front)
macgap.app.activate();
// Hide application
macgap.app.hide();
// Un-hide application
macgap.app.unhide();
// System bell
macgap.app.beep();
// Open URL in default browser
macgap.app.open("http://google.com");
// Launch application
macgap.app.launch("TextEdit");
Window:
// Open a new window
macgap.window.open({url:"public/index2.html", width: 400, height: 300});
// Resize window
macgap.window.resize({width: 400, height: 200});
// Move window (Bottom left is x:0 and y:0)
macgap.window.move({x:0, y: 200});
File:
// After a user has selected files from a either `<input type='file'>`, or with drag and drop,
// their absolute paths can be obtained with
macgap.file.files();
//The following two methods will start reading the contents of a file.
//On successful completion the 'onload' event will be triggered.
//The 'onload' event object will contain the data from the file (event.results).
// Results in String (add event listener to 'onload' to get results)
macgap.file.readAsText('/path/to/file');
// Results in Base64 String (add event listener to 'onload' to get results)
macgap.file.readAsDataURL('/path/to/file');
//Available events: onerror, onload, onloadend, onloadstart
//Example:
var fileContent = function(evt){
$("img").src = evt.result;
};
document.addEventListener('onload', fileContent, true);
macgap.file.readAsDataURL('/path/to/imag.png');
Path:
// Path to application
macgap.path.application;
// Path to application's resources
macgap.path.resource;
Dock:
// Set the Dock's badge
macgap.dock.badge = "10";
Sound:
// Play a sound
macgap.sound.play("./my/sound.mp3")
// Play a system sound
macgap.sound.playSystem("funk");
Growl:
// Send a Growl notification
macgap.growl.notify({
title: "Notify",
content: "New Message!"
});
Notice:
// Send a Native User notification
macgap.notice.notify({
title: "Notify",
content: "New Message!"
});
Events:
//Mac OS X on wake event.
document.addEventListener('wake', function(){console.log('Wake!!')}, true);
//Mac OS X on sleep event.
document.addEventListener('sleep', function(){console.log('Sleep!!')}, true);
User Defaults:
// Get user default.
value = macgap.defaults.foo
// Set user default.
macgap.defaults.foo = 'Hello World!'
##Offline Patterns
Desktop apps load immediately and work offline, whilst web apps have the advantage of being easily updated and remotely managed. MacGap gives you the best of both worlds via HTML5's offline APIs.
First you can define a refresh tag in index.html
, which will immediately forward your WebView to a given address.
<meta http-equiv="refresh" content="0;url=http://example.com">
Then use HTML5 offline APIs to cache your application locally. The first time your application launches, it'll download all the remote resources for use offline. Then during subsequent launches the locally cached resources will be used, and the application will fully function offline. If your remote application changes, then the cache manifest will be updated and application re-cached.
##Developer mode
Developer mode can be enabled by editing the preferences file in ~/Library/Preferences/com.MacGap.plist. Changing the key 'developer' to YES will allow you to open the developer pane by right-clicking in the window and choosing 'Inspect Element.'
##Attributes
MacGap was forked/ported from Phonegap-mac. It's under the same license (MIT).
##Custom Build
To build, make sure you have installed the latest Mac OSX Core Library. Download at http://developer.apple.com/.
Just clone the repository and build in Xcode. The file public/index.html
is loaded on startup.