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v1.4.1

1063A Toggle v1.4.1's commit message
Update readme & bump version.

v1.3.5

Toggle v1.3.5's commit message
Bump version.

v1.3.4

Toggle v1.3.4's commit message
Bump version.

v1.3.3

Toggle v1.3.3's commit message
Belatedly bump version.

v1.3.2

Toggle v1.3.2's commit message
Bump version.

v1.3.1

Toggle v1.3.1's commit message
Bump version.

v1.3

Toggle v1.3's commit message
Bump version.

v1.2.2

Toggle v1.2.2's commit message
Battle updates/fixes.

- Add ougi dmg to battle stats.
- Fix skill dmg not calculated in total dmg for actions.
  - Probably caused inaccurate avg dmg/turn stats.
  - Regression from 611558a, oops!
- Allow collapsing of extra stats.

v1.2.1

Toggle v1.2.1's commit message
Battle refactor.

Overall nicer, fixes a few issues as well.
Still some weird parts I'd like to improve on.

- Track boss skills (e.g. Alex plain dmg buff)
- Fix #35, believe #30 is invalid.
- Minor tweaks to stats code for higher accuracy.
- Battles are separate objects now and up to 30 are stored.
  - Doesn't yet do anything with this but it's good for later.

v1.2

Toggle v1.2's commit message
Add Magna 2 raids. #31

- Replace difficulty with tiers/groups. For filtering mostly, but not used yet.
- Extract enum naming to its own function for general use.
- Swap around script load order for function availability.
- Kind of belatedly bump version now that raids are in and working half decently.
  - No I don't have any real format for versioning yet.
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