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🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

C# 527 30 Updated Aug 10, 2024

⬜ Old school image flow effect for Unity Urp

C# 42 5 Updated Mar 27, 2025

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 1,376 47 Updated May 18, 2025

Base classes to inherit from for easily creating custom renderer features providing Layer Masking and further abstractions

C# 9 2 Updated Jul 30, 2023

A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.

C# 421 28 Updated Aug 18, 2024

PSX retro graphics plugin for URP with Shadergraph in Unity

C# 766 66 Updated May 27, 2024

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

ShaderLab 1,076 57 Updated Jun 5, 2024

A curated collection of game development learning resources

2,941 99 Updated Jan 27, 2025

Blob Character Creator is a tool that provides functionality to create, customize and animate blob-like characters. Blob Shader is used to achieving a blob-like appearance. The shader has created u…

C# 76 16 Updated Jul 8, 2022

A custom renderer feature for screen space outlines

C# 641 55 Updated Jul 27, 2024
ShaderLab 571 48 Updated Sep 15, 2021
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