Stars
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Base classes to inherit from for easily creating custom renderer features providing Layer Masking and further abstractions
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
PSX retro graphics plugin for URP with Shadergraph in Unity
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A curated collection of game development learning resources
Blob Character Creator is a tool that provides functionality to create, customize and animate blob-like characters. Blob Shader is used to achieving a blob-like appearance. The shader has created u…
A custom renderer feature for screen space outlines