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Make or Miss - Basketball Simulation

Welcome to the "Make or Miss" basketball simulation project repository. This simulation aims to provide a detailed basketball gaming experience with various game mechanics, team management, and player interactions. Below is an overview of the project structure and key components.

Project Structure

The repository is organized into several directories:

  • game/: Contains the core game engine and related utilities.
  • team/: Includes team-related functionality and data.
  • player/: Manages player attributes, ratings, and statistics.
  • scripts/: Holds additional scripts or data related to the game.
  • static/: Contains static files like stylesheets.
  • templates/: Includes HTML templates for rendering game views.
  • util/: Contains utility modules for various project aspects.
  • views/: Includes HTML views for the web interface.

Key Components

Game Engine

The game/ directory houses the game engine responsible for simulating basketball matches. It includes modules for game state management, play types, and utilities to facilitate the gameplay.

Team Management

The team/ directory contains modules to manage team data, such as team compositions, player statistics, and team-related utilities.

Player Attributes

The player/ directory manages 6AE3 player-related functionalities, including player attributes, ratings, tendencies, and more.

Web Interface

The project includes a web interface for interacting with the simulation:

  • app.py: The main application file for running the web interface.
  • templates/: HTML templates for rendering different game views.
  • static/: Contains static files like stylesheets.

Getting Started

To get started with the simulation, follow these steps:

  1. Clone the repository: git clone https://github.com/okonma01/make-or-miss.git
  2. Install the required dependencies: pip install -r requirements.txt
  3. Run the simulation: python app.py

Contributing

If you're interested in contributing to the project, feel free to fork the repository, make changes, and submit pull requests. We welcome improvements, bug fixes, and new features.

Credits

This project is maintained by Okonma.

License

This project is licensed under the MIT License.

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