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UI blur (translucent) effect for Unity.
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.
A Unity Inspector extension tool focusing on script fields inspector enhancement
A couple of attributes that help disabling Domain Reloading in Unity easier
Easily animate Unity text and apply other effects with custom tags
ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
An efficient shuffle bag implementation in C# - for .NET and Unity projects.
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Optimizes mesh and polygon colliders in Unity
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
These components and shaders allow you to add rounded corners to UI elements!
Math reference for games and more. All visualized in Unity3D.
Simple wrapper for TCP client and server in C# with SSL support
The thesis document, presentations slides and unity project from my bachelor degree thesis.
Promises library for C# for management of asynchronous operations.
A Client/Server Network State-Synchronization Layer for Games