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orbisdev

Main PS4 Repo for building the whole Orbis Development environment in your local machine.

GitHub Workflow Status GitHub Workflow Status Docker Pulls

This program will automatically build and install the whole a compiler and other tools used in the creation of homebrew software for the Sony PlayStation® 4 videogame system.

What these scripts do

These scripts download (git clone) and install:

Requirements

  1. Install clang, make, patch, git, texinfo wget, bison, flex, dotnet (3.1) and m4 if you don't have those.

  2. Add this to your login script (example: ~/.bash_profile)

export ORBISDEV=/usr/local/orbisdev
export PATH=$ORBISDEV/bin:$PATH
#change to your nfs root path
export SELF_PATH_INSTALL=/usr/local/orbisdev/git/ps4sh/bin/hostapp
#change to your server ip 
export DEBUGNET_PC_IP=192.168.1.12
  1. Run build-all.sh
./build-all.sh

Docker generation

This repo also uses CI/CD to create a docker image called orbisdev/orbisdev:latestper change. This is quite useful if you're a developer that want to create/port an application to the PS4. So, you just can go there and compile your project using this docker image.

Extra steps

If you want, you JUST can install the extra tools for generating pkg, to achieve this just execute

./build-extra.sh

HELP

How to install the specific version of the dotnet 3.1 in :

wget https://dot.net/v1/dotnet-install.sh && chmod 755 dotnet-install.sh && ./dotnet-install.sh -c Current --install-dir ~/cli

Thanks

0