Starred repositories
A collaborative, multi-platform, red teaming framework
Proof of concept for a Godot addon to make UI animation easier.
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
LimboAI - Behavior Trees and State Machines for Godot 4
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Following along the first (Java) part of https://craftinginterpreters.com/, but with Rust, because reasons.
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Demo project featuring a collection of PS1 style shaders and materials for Godot engine.
Experimental node-based software for procedural content generation
Semi-automatic OSINT framework and package manager
mimalloc is a compact general purpose allocator with excellent performance.
A pure Rust database implementation using an append-only B-Tree file format.
A golang library for building interactive and accessible prompts with full support for windows and posix terminals.
“Zero setup” cross compilation and “cross testing” of Rust crates
Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
EnumVolcano is an open source Bash script which is used to perform automated enumeration for privilege escalation. This tool is dedicated to ethical hackers, red teamers, blue teamers & security an…
Labs and demos for courses for GCP Training (http://cloud.google.com/training).
An easy to use, feature rich, extendable first person controller for Unity.