Stars
😺 A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and pote…
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Fast Android <-> Windows file manager using ADB protocol
A collection of tools, libraries, and tests for Vulkan shader compilation.
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Fast, differentiable sorting and ranking in PyTorch
OpenCL integration for Python, plus shiny features
Simple viewer for OpenEXR files with detailed metadata display
Real-time indirect diffuse illuminaton using screen-space information for Unity.
EasyHook - The reinvention of Windows API Hooking
《Real-Time Rendering 4th》 (RTR4) 中文翻译
Tools for tracing OpenGL, Direct3D, and other graphics APIs
A simple Python Pydantic model for Honkai: Star Rail parsed data from the Mihomo API.
💊 Application to use ReVanced on Android
OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
The Minimalistic x86/x64 API Hooking Library for Windows
A tool which allows you to edit source code of any MSVC C++ project live at runtime
A rule-based tunnel for Android.
An unofficial reshade for all mihoyo/hoyoverse games on PC.
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Collection of general-purpose effects for the ReShade shader injector.
A generic post-processing injector for games and video software.