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[ICLR2025] DiffuGPT and DiffuLLaMA: Scaling Diffusion Language Models via Adaptation from Autoregressive Models
Official code of DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning
A minimal and universal controller for FLUX.1.
[CVPR 2025] Diffusion-4K: Ultra-High-Resolution Image Synthesis with Latent Diffusion Models
OmniSVG is the first family of end-to-end multimodal SVG generators that leverage pre-trained Vision-Language Models (VLMs), capable of generating complex and detailed SVGs, from simple icons to in…
Visualization through Python.
implementation of “MaskPLAN: Masked Generative Layout Planning from Partial Input”
A 2D Python Implementation of Smoothed Particle Hydrodynamics
A framework for Smoothed Particle Hydrodynamics in Python
Collection of awesome LLM apps with AI Agents and RAG using OpenAI, Anthropic, Gemini and opensource models.
Agno is a lightweight library for building Agents with memory, knowledge, tools and reasoning.
🪄 Create rich visualizations with AI
Official Implementation of "ADOPT: Modified Adam Can Converge with Any β2 with the Optimal Rate"
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
how to make a procedural grid world in under 2 minutes in unity (scripts)
Unifying 3D Mesh Generation with Language Models
Publication-ready NN-architecture schematics.
Welcome to the Llama Cookbook! This is your go to guide for Building with Llama: Getting started with Inference, Fine-Tuning, RAG. We also show you how to solve end to end problems using Llama mode…
From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
A tool for creation/editing splines with different basis matrices and generating procedural meshes in Unity.