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Logan edited this page Jan 4, 2014
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Hello Archmages! Welcome to the developer wiki for CodeCombat. These documents are designed to give you everything you need to know, technical and non-technical, to dive into the project. If you see an opportunity to improve the docs, go ahead!
- Mission Statement
- Developer Environment -- Start here to get CodeCombat set up on your computer.
- Developer Organization
- Coding Guidelines
- Technical Overview
- Third Party Software and Services
- JSON-Schema
- Coco Models
- Testing
- CodeCombat uses a Thang Component System architecture.
- Worlds simulate deterministically.
- The Surface is what we call our graphics layer.
- The Tome is our spell editor.
- Multiplayer
- TODO: organize an outline here
- TODO: document this if anyone cares to gaze upon it