A minimal raytracer written in C using MiniLibX. Parses .rt scene files to render spheres, planes, and cylinders with ambient and diffuse lighting. Supports camera, light, and object transformations. Includes real-time display with clean exit handling
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A minimal raytracer written in C using MiniLibX. Parses .rt scene files to render spheres, planes, and cylinders with ambient and diffuse lighting. Supports camera, light, and object transformations. Includes real-time display with clean exit handling
affoth/MiniRt
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A minimal raytracer written in C using MiniLibX. Parses .rt scene files to render spheres, planes, and cylinders with ambient and diffuse lighting. Supports camera, light, and object transformations. Includes real-time display with clean exit handling
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