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[ICCV 2025] GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Bringing Characters to Life with Computer Brains in Unity
Ubisoft La Forge - Animation Dataset
This repository provides motion datasets collected by Bandai Namco Research Inc
A Unity Project used for Learning GPU Driven Terrain Render
Generative Agents: Interactive Simulacra of Human Behavior
为GPT/GLM等LLM大语言模型提供实用化交互接口,特别优化论文阅读/润色/写作体验,模块化设计,支持自定义快捷按钮&函数插件,支持Python和C++等项目剖析&自译解功能,PDF/LaTex论文翻译&总结功能,支持并行问询多种LLM模型,支持chatglm3等本地模型。接入通义千问, deepseekcoder, 讯飞星火, 文心一言, llama2, rwkv, claude2, m…
Elegant and Powerfull. Powered by OpenAI and Vercel.
⚡️ Python client for the unofficial ChatGPT API with auto token regeneration, conversation tracking, proxy support and more.
A clean, modern and robust overlay for Monster Hunter games.
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
A simple spring mass network for cloth simulation in Unreal Engine
implements optimal transport algorithms in pytorch
Sinkhorn Barycenters via Frank-Wolfe algorithm
Sample code for Fast Sinkhorn Filters - from CVPR 2021
Optimal transport approximated by Sinkhorn iterations
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长期维护,无需本地部署,在线fork仓库即可使用的厦大Daily Health Report 健康打卡自动填写脚本
A C++ header-only implementation of "Deformation Transfer for Triangle Meshes"
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumina…
A D3D11 application for experimenting with Spherical Gaussian lightmaps