8000 alecazam (Alec Miller) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View alecazam's full-sized avatar
  • Thatgamecompany
  • California

Block or report alecazam

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A heap memory profiler for Linux

C++ 3,695 225 Updated Jun 30, 2025
Rust 56 9 Updated Oct 14, 2024

An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more

JavaScript 4 Updated Apr 4, 2022

HLSL 2021 syntax highlighting for Sublime Text

HLSL 4 Updated Oct 27, 2024

MobileDevice Implementation

C 581 93 Updated Apr 22, 2017
Objective-C 13 7 Updated Mar 28, 2016

Command line utility for interacting with Apple's Private (Closed) Mobile Device Framework

C++ 682 134 Updated Sep 11, 2018

🍎🕵🏻‍♂️ macOS Private Frameworks

Objective-C 29 2 Updated Feb 12, 2020

Meta fork of the OG Jemalloc project

C 153 3 Updated Jun 26, 2025

STL std::allocator Fixed Block Memory Allocator

C++ 9 4 Updated Jul 6, 2025

Simple index buffer compression

C++ 20 2 Updated Dec 17, 2013

The FastPFOR C++ library: Fast integer compression

C++ 924 127 Updated Jul 7, 2025

Fast differential coding functions (using SIMD instructions)

C 54 9 Updated Dec 8, 2017

Demo project for the large scale game component with CBTs

C 157 9 Updated Sep 3, 2024

An implementation of the Dual Contouring algorithm based on the reference code

C++ 169 39 Updated Sep 27, 2016

Library for generating levels of detail

C++ 11 2 Updated Sep 11, 2023
C++ 1,280 151 Updated Jul 8, 2025

Standalone library for TrueType font tessellation. Allows to load ttf-file and convert its glyphs to 2D or 3D mesh objects without rasterization.

C++ 218 46 Updated Jun 26, 2024

GUI Application to work with engine assets, asset bundles, and serialized files

C# 5,464 676 Updated Jul 9, 2025

A parser for Unity binary assets files.

C++ 6 Updated Oct 18, 2014

Asset Bundle Extractor

C++ 3,978 508 Updated Dec 31, 2023

Valkyrie GM for Fantasy Flight Board Games

C# 526 107 Updated Jul 7, 2025

A really small getting-started project for USD based projects

CMake 55 5 Updated Feb 6, 2025

Single source file FBX loader

C 1,102 70 Updated Jun 15, 2025

Testing variou 5771 s FBX file format parsing libraries

C++ 57 Updated May 5, 2025

FBX File Format Converter

C++ 206 23 Updated Nov 30, 2021

3D C++ Game Engine - yet another open source game engine

C++ 3,633 410 Updated Jul 8, 2025

Example code for Reordering Arguments blog post (www.hardtoc.com)

C 1 Updated Nov 8, 2016

Experimental implementation of ParallelSTL on top of GCD aka libdispatch

C++ 21 3 Updated Jun 21, 2024

Light probe generation and BRDF authoring for physically based shading.

C++ 803 116 Updated Aug 18, 2021
Next
0