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Add full compatibility with Folia 1.21+ #11
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This pull-request implements full plugin compatibility with Folia-based servers (versions 1.21+). Major changes include:
ServerType definition:
Uses the existing ServerType class to determine if a server is running under Folia, allowing conditional application of different ways of scheduling tasks.
Correct execution of synchronous and asynchronous operations:
All operations that require access to world data (e.g., reading chunks, getting tile entities) are now executed on a “synchronous” thread via GlobalRegionScheduler, preventing errors like “Cannot read world asynchronously”.
Heavy calculations and sorting now run asynchronously where possible, and sending messages to the player is always on a synchronous thread.
Compatibility with Classic Paper:
In the absence of Folia, the plugin continues to run as standard using Bukkit.getScheduler().runTask() and runTaskAsynchronously().
Testing:
The changes have been tested on servers running Folia 1.21+ and regular Paper, confirming that all tasks run correctly without world access errors.