re-initialize the executor service on server startup #1544
Merged
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About the PR
This PR makes it so the executor service for the async locator util is re-initialized on server startup.
Why / Balance
Fixes a bug in singleplayer that occurs when a player leaves a world and rejoins again and uses something that utilizes the async locator util (e.g. randomizer or the thingy that searches for structures).
Requirements
Changelog
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