Stars
Standalone tool for extracting and creating Godot .pck files
Base structure for my games, using Heaps framework and Haxe language.
Modern, lightweight and efficient 2D level editor
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Framework for lockstep RTS, TD, and MOBA games.
🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
Easy-to-use Speech Toolkit including Self-Supervised Learning model, SOTA/Streaming ASR with punctuation, Streaming TTS with text frontend, Speaker Verification System, End-to-End Speech Translatio…
Implementation of a post process outline shader in ThreeJS & PlayCanvas.
My Unity post processing pipeline and shaders
Lightweight C# networking solution for multiplayer games.
🐻 Bear necessities for state management in React
👋💣 physics based hooks for @react-three/fiber
Write PIXI apps using React declarative style
✏️ A React Component for plans design. Draw a 2D floorplan and navigate it in 3D mode.
Standard Go Project Layout
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
Free monospaced font with programming ligatures