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Welcome to the Fartilizer mod documentation! This mod adds a twist to crop growth by adding “fartilizing” (i.e., bonemealing) nearby plants when you sneak and release gas. This page explains what the mod does and how to configure its behavior using the configuration options.
Fartilizer is a Forge mod for Minecraft 1.19.2 that causes nearby plants to grow when a player sneaks for a configured number of ticks. While the mod is loaded on both client and server sides, all world-changing logic (like applying bonemeal effects to crops and other plants) runs on the server. The mod features:
- Automatic growth for crops and saplings.
- Special handling for sugarcane, bamboo, and sweet berry bushes.
- Effects on vines, weeping vines, twisting vines, and nether wart.
- Configurable parameters to adjust performance and behavior.
- Download the mod JAR from the official release page.
- Place the mod file into your Minecraft
mods
folder. - Launch Minecraft using the Forge profile for 1.19.2.
All configuration options are found in the generated configuration file (typically located in your config
folder). You can customize these settings to tailor the mod’s behavior to your preference.
Below is an explanation of each configuration option available in Fartilizer:
-
ticksPerFartilization
- Description: The number of game ticks a player must hold the sneak key before the mod triggers a fartilization event.
-
Default:
20
ticks (approximately 1 second) -
Range:
1
to1200
ticks - Usage: Increase this value if you want the effect to trigger less frequently or decrease it for more rapid growth effects.
-
fartilizeChance
- Description: The chance (between 0.0 and 1.0) for each block in the affected area to be “fartilized” (i.e., to receive the bonemeal effect).
-
Default:
0.35
(35% chance) -
Range:
0.0
(0%) to1.0
(100%) - Usage: Adjust this value to make the effect more or less potent. A higher chance results in more blocks being affected.
-
fartilizeRadius
- Description: The horizontal radius (in blocks) around the player in which the mod applies the growth effect.
-
Default:
5
blocks -
Range:
1
to32
blocks - Usage: Larger radii will affect more blocks but may cause performance issues (lag) on lower-end machines or servers with many players.
-
soundEnabled
- Description: Toggles whether a sound effect plays when the fartilization event occurs.
-
Default:
true
-
Usage: Set to
false
if you prefer the mod to run silently.
Each plant-specific option allows you to enable or disable the effect for a particular plant type:
-
sugarCaneEnabled
- Description: If enabled, sugarcane in the affected area will be given a bonemeal effect, causing it to grow.
-
Default:
true
-
bambooEnabled
- Description: When enabled, bamboo will grow if conditions are met.
-
Default:
true
-
sweetBerriesEnabled
- Description: When enabled, sweet berry bushes will receive a bonemeal effect, increasing their age (up to a maximum of 3) and promoting growth.
-
Default:
true
-
vinesEnabled
- Description: If enabled, regular vines will be affected and grow downward.
-
Default:
true
-
weepingVinesEnabled
- Description: If enabled, weeping vines will be affected and will grow downward.
-
Default:
true
-
twistingVinesEnabled
- Description: If enabled, twisting vines will be affected and will grow upward.
-
Default:
true
-
netherWartEnabled
- Description: If enabled, nether wart will be affected, allowing it to age and potentially grow into a larger plant.
-
Default:
true
-
Locate the Config File:
After running Minecraft with Fartilizer installed, a configuration file (typically named something likefartilizer-common.toml
) will be created in yourconfig
folder. -
Edit the Settings:
Open the file in a text editor and adjust the values to your liking. For example, to change the trigger delay, modify theticksPerFartilization
value. -
Reload or Restart:
Changes to the configuration file usually require a Minecraft restart or a config reload (if supported by your mod setup) to take effect.
Q: What does “fartilization” mean?
A: In this mod, “fartilization” is a humorous term for the effect that accelerates plant growth—similar to applying bonemeal—triggered by a player sneaking for a set period.
Q: Can I disable the effect on specific plants?
A: Yes! Each plant type has its own configuration option (e.g., sugarCaneEnabled
, bambooEnabled
, etc.) so you can enable or disable the effect as you prefer.
Q: My server lags when using the mod. What can I do?
A: Try reducing the fartilizeRadius
and/or increasing the ticksPerFartilization
value. A lower chance of activation (fartilizeChance
) can also help reduce processing.
For further questions, issues, or suggestions, please visit the discord(https://discord.gg/5qEkcGE2) or GitHub page.