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Simple and lightweight header-only arena allocator library in pure C for streamlined memory management.
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
My recreation of CS2's responsive smoke grenades in Unity
NcEngine: 3D game engine written in modern C++ and Vulkan
Mesh optimization library that makes meshes smaller and faster to render
3D game engine with lua scripting
Game Engines with Source: Learning from the best
Creating a window with transparent blur "frosted glass" background using GLFW.
Real-time UI builder and advanced design manager built with Dear ImGui & ImDrawList. Features dynamic interactions, intuitive animation controls, and instant visual feedback for modern UI development.
The 2013 edition of the Source SDK
A simple, integrated debugger for AngelScript that supports the Debug Adapter Protocol
The headless rich text editor framework for web artisans.
BrianWiz / Nuake
Forked from antopilo/Nuake(FORK) Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Sublime Text or VSCode style command palette in ImGui
A simple ImGui animation driver . You will soon be able to run your animations with less than ten lines of code and no dependencies required.
mstch is a complete implementation of {{mustache}} templates using modern C++