Stars
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allow…
Lovingly referred to as the Swiss Army Knife of PC gaming, Special K does a bit of everything.
a comprehensive collection of video game tech analysis resources
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
A rendergraph-based graphical framework for Vulkan
EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.
💡 Experimental real-time global illumination renderer 🦀
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…
Real-Time Global Illumination - University of Leeds MSc Project.
Physical based rendering with Vulkan using glTF 2.0 models
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
Easy to integrate Vulkan memory allocation library
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
A modern cross-platform low-level graphics library and rendering framework
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
C++ examples for the Vulkan graphics API
Personal repo for learning the vulkan graphics api
Raymarching in Unity using the job system