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Earth observation processing framework for machine learning in Python
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
Code repo for video tutorial series teaching Vulkan and computer graphics
Experimental project for learning computer graphics using vulkan API and c++.
C++ examples for the Vulkan graphics API
Some DLL Injection techniques in C++ implemented for both x86 and x64 windows OS processes
Understanding crop yield predictions from CNNs as our final project for CS231N
Fast and lightweight HTML/CSS rendering engine
Mirror only. Official repository is at https://git.zx2c4.com/wireguard-linux-compat
alireza0 / x-ui
Forked from hossinasaadi/x-uixray panel supporting multi-protocol multi-user expire day & traffic (Vmess & Vless & Trojan & Shadowsocks)
A Tunnel which Turns UDP Traffic into Encrypted UDP/FakeTCP/ICMP Traffic by using Raw Socket,helps you Bypass UDP FireWalls(or Unstable UDP Environment)
A White label Crypto payment gateway using Telegram Bot and Sellix API
Custom firmware for the HackRF+PortaPack H1/H2/H4
Rendering a point cloud with the "splatting" technique using OpenGL with GLUT and GLFW.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Rendering Point Clouds with Compute Shaders
Fast rendering of large point clouds in OpenGL through compute shaders.
code for simple OpenGL point-based (surfels) rendering of point clouds.
uBlock Origin - An efficient blocker for Chromium and Firefox. Fast and lean.
Visual experiments exploring space colonization as a 2D morphogenesis tool.