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Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,067 181 Updated May 27, 2025

A curated list of various learning resources for computer graphics on mobile devices.

112 13 Updated Apr 3, 2025

A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services

Objective-C++ 215 21 Updated Jun 30, 2024

Demonstrates seven different techniques for order-independent transparency in Vulkan.

C++ 332 21 Updated Apr 29, 2025

Frexx C preprocessor

C 134 43 Updated Apr 1, 2024

Physical laws underpin all existence, and harnessing them for generative modeling opens boundless possibilities for advancing science and shaping the future!

160 3 Updated Apr 21, 2025

[CVPR 2025 Highlight] Video Depth Anything: Consistent Depth Estimation for Super-Long Videos

Python 992 70 Updated Apr 25, 2025

A generative world for general-purpose robotics & embodied AI learning.

Python 25,128 2,245 Updated May 27, 2025

[SIGGRAPH 2024] Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering

C++ 59 6 Updated Dec 31, 2024

[NeurIPS 2024] NeuMA: Neural Material Adaptor for Visual Grounding of Intrinsic Dynamics

Python 49 5 Updated Dec 1, 2024

Apple Vision Pro clarity and VRR testbench, which uses mipmaps to display VRR maps

Swift 9 Updated Jul 16, 2024

Toy Gaussian Splatting visualization in Unity

C# 2,562 320 Updated Apr 15, 2025

Display an image created by Vulkan compute shader, with OpenGL

C++ 97 18 Updated Jun 28, 2024

Official implementation of Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

Python 201 13 Updated Jun 12, 2024

CUDA accelerated rasterization of gaussian splatting

Cuda 3,014 450 Updated May 27, 2025

🌵 A responsive, clean and simple theme for Hexo.

Stylus 3,360 807 Updated Aug 13, 2024

OctFusion: Octree-based Diffusion Models for 3D Shape Generation (SGP 2025)

Python 201 11 Updated May 19, 2025

C++ examples for the Vulkan graphics API

GLSL 10,975 2,093 Updated May 24, 2025

oneAPI Threading Building Blocks (oneTBB)

C++ 6,135 1,095 Updated May 27, 2025

Cross-platform C++11 header-only library for memory mapped file IO

C++ 1,797 164 Updated Feb 11, 2024

A lightweight library for portable low-level GPU computation using WebGPU.

C++ 3,865 189 Updated Mar 11, 2025

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 78,137 8,591 Updated May 27, 2025

[SIGGRAPH'24] CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization

JavaScript 698 50 Updated Apr 11, 2025

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

1,921 368 Updated Oct 12, 2019

[ECCV 2024] The official implementation of paper "BrushNet: A Plug-and-Play Image Inpainting Model with Decomposed Dual-Branch Diffusion"

Python 1,600 134 Updated Dec 17, 2024

This is an unofficial Implementation

C++ 429 29 Updated Mar 5, 2025

More relighting!

Python 8,029 493 Updated Feb 20, 2025

Open-source simulator for autonomous driving research.

C++ 12,508 4,031 Updated May 27, 2025

A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS

C++ 601 43 Updated May 19, 2025
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