Stars
Lightning-fast and Zero Allocation Tween Library for Unity.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
An MVVM & Databinding framework that can use C# and Lua to develop games
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Zero Allocation StringBuilder for .NET and Unity.
These components and shaders allow you to add rounded corners to UI elements!
Godot/Unity3D System Design Architecture
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
A clean, modern and robust overlay for Monster Hunter games.
A simple library for creating state machines in C# code
C# implementation of LangChain. We try to be as close to the original as possible in terms of abstractions, but are open to new entities.
🦜🔗 Build context-aware reasoning applications
A V2Ray client for Android, support Xray core and v2fly core
Running speech to text model (whisper.cpp) in Unity3d on your local machine.
《Real-Time Rendering 4th》 (RTR4) 中文翻译
A Unity tutorial for Facepunch Steamworks C# Wrapper
Another fucking c# Steamworks implementation
LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)
该项目是一个通用的Buff系统,旨在帮助Unity开发者轻松实现游戏中的Buff效果。该系统能够轻松集成到现有项目,你可以方便地添加、管理和应用自定义逻辑的Buff。