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rays-rs

The Raytracer Challenge (by Jamis Buck) - Rust implementation

This is my attempt to create a Whitted Ray Tracer as described (in pseudocode) in the above mentioned book, implemented in Rust.

I am still learning Rust so this is a toy project for now.

No, it's not optimized yet. :)

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The Raytracer Challenge (by Jamis Buck) - Rust implementation

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