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Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
stb single-file public domain libraries for C/C++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Flax Engine – multi-platform 3D game engine
The work on GreuhZbugs Liberation Mission for Arma 3 continues...
Industry-standard navigation-mesh toolset for games
🎤 Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
RmlUi - The HTML/CSS User Interface library evolved
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A network library for client/server games written in C++
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A simple and easy-to-use library to enjoy videogames programming
A Chord Detection and Chromagram Estimation Algorithm
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lis…
Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
The 2013 edition of the Source SDK
Mike Force is cooperative, capture-the-island style gamemode for the Arma 3: S.O.G. Prairie Fire CDLC.
Paradigm is an Arma 3 SQF library that can be either inserted into a mission or installed as a mod. It provides a variety of nearly plug-and-play features for use in custom missions, as well as uti…