Stars
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
A simple post-processing outline effect that uses depth-based edge detection.
A custom renderer feature for screen space outlines
Microsoft Windows shell extensions that pack .gltf to .glb and unpack .glb to .gltf
All of the code from Learn C The Hard Way, each project, plus the presentation slides used in the videos.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
A modular C++ Game Engine, designed to easily create Graphics demos. (Later support for Physics, Networking, and more)
A C++ Game Engine, using OpenGL/GLSL designed to easily create AI, Gameplay, Graphics, Physics, and Networking demos.
The continuing development of the legendary VBA gameboy advance emulator.
C++ examples for the Vulkan graphics API