using Berke.Collections;
using Berke.Information;
using Berke.Details;
public class Berke : GameDeveloper
{
const string NAME = "Berke";
int _age = 25;
enum Interests { GAME_DEVELOPMENT, PROGRAMMING, LEARNING, GAME_DESIGN, GAMES, WORKOUT, VIDEO_EDITING, GEEK }
override void IntroduceSelf() {
Debug.Log($"Im a self-taught software engineer specialized in game development who mainly utilizes Unity and C# while developing games. Game programming serves as my primary passion, and i am consistently devoted to acquiring new knowledge and diligently honing my skills through frequent practice. I find great enthusiasm in the process of coding new features, refactoring my code, optimizing the current state of the game or my code, altering the design based on feedback so on and so forth. Each of these elicits a profound sense of excitement within me.");
}
}
A passionate game developer who's also a natural-born gamer.
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Side_Scrolling_Runner
Side_Scrolling_Runner Public2D side scrolling runner game with C++ and RayLib
C++
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UoC-Coursera-Data-Structures-and-Design-Patterns-For-Game-Developers
UoC-Coursera-Data-Structures-and-Design-Patterns-For-Game-Developers PublicUniversity of Colorado Coursera Data Structures and Algorithms For Game Developers Course Repository
C#
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