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📚 Freely available programming books
Deezer source separation library including pretrained models.
A refreshingly simple data-driven game engine built in Rust
A cheatsheet of modern C++ language and library features.
NVIDIA Linux open GPU kernel module source
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
A General-purpose Task-parallel Programming System using Modern C++
The Modern C++ Challenge, published by Packt
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, Swift
Brand new OpenGL4 tutorials! Uses GLFW as a fundamental framework.
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 3/4/5, Nintendo Switch, Android and other platforms
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Lightweight, cross-platform & full-featured shader IDE
☀️ Cascaded shadow maps (CSMs) implementation for Three.js
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Productive, portable, and performant GPU programming in Python.
OpenVDB - Sparse volume data structure and tools
Computational geometry and spatial indexing on the sphere
📖 作为对《C++ Concurrency in Action - SECOND EDITION》的中文翻译。
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics