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Hanyang University
- Wangsimni, Sungdong-gu
- https://leejisue.github.io/
- @brunoleej
- in/bruno-lee-7a60242b5
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The official implementation of Residual-MPPI
Assetto Corsa OpenAI Gym Environment
FULL v0, Cursor, Manus, Same.dev, Lovable, Devin, Replit Agent, Windsurf Agent, VSCode Agent, Dia Browser & Trae AI (And other Open Sourced) System Prompts, Tools & AI Models.
AutoDRIVE-Ecosystem / AutoDRIVE-RoboRacer-Sim-Racing
Forked from AutoDRIVE-Ecosystem/AutoDRIVE-F1TENTH-Sim-RacingRoboRacer Sim Racing League using AutoDRIVE Ecosystem
ROS & Gazebo F1/10 Autonomous Racecar Simulator
F1TENTH Sim Racing League using AutoDRIVE Ecosystem
Configuration files for Assetto Corsa Custom Shaders Patch
Isaaclab-based grasp learning test bench
RL Extension Library for Robots, Based on IsaacLab.
OceanSim: A GPU-Accelerated Underwater Robot Perception Simulation Framework [Preprint]
A reinforcement learning implementation for Assetto Corsa. (Bachelor project TCS 2023)
Collect some related resources of NVIDIA Isaac Sim
[CoRL 2023] This repository contains data generation and training code for Scaling Up & Distilling Down
This repository contains maps from over 20 real race tracks (mainly F1 and DTM) downscaled for the usage in the F1TENTH Gym and F1TENTH Simulator.
NeurIPS 2023: Safety-Gymnasium: A Unified Safe Reinforcement Learning Benchmark
Code for paper "Learning autonomous race driving with action mapping reinforcement learning"
MuSHR: Multi-agent System for non-Holonomic Racing
Deployment platform for policies trianed via Wheeled Lab
A repository of Formula 1™ circuits in GeoJSON format.
An open-source library for GPU-accelerated robot learning and sim-to-real transfer.
Environments, assets, workflow for open-source mobile robotics, integrated with IsaacLab.
Open-source reinforcement learning environment for autonomous racing — featured as a conference paper at ICCV 2021 and as the official challenge tracks at both SL4AD@ICML2022 and AI4AD@IJCAI2022. T…
High-speed Autonomous Drifting with Deep Reinforcement Learning