Stars
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Odin bindings for the sokol headers (https://github.com/floooh/sokol)
A better glTF exporter for Blender, with options for Batch Export and reset the transforms of the objects before exporting.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A syntax-highlighting pager for git, diff, grep, and blame output
Tracy profiler bindings/wrapper for the Odin programming language
A collection of awesome Odin libraries, bindings, software and resources 🧙♂️
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language o…
Dev repo for @zig-gamedev libs and sample applications
Orchestrator: Unleashing Creativity with Visual Scripting
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
A refreshingly simple data-driven game engine built in Rust
Remove large amounts of unwanted applications quickly.
Google Sheets docs for neovim/vim cheatsheets and tutorials supporting multiple alternative keyboard layouts
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
⭐️ A friendly language for building type-safe, scalable systems!
Free, cross-platform 2D game engine powered by Haxe and OpenFL