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Seasun Games
- Chengdu, China
- https://www.zhihu.com/people/chen-yong-59-86/posts
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Vulkan-1 Public
Forked from SaschaWillems/VulkanExamples and demos for the new Vulkan API
GLSL MIT License UpdatedMay 6, 2025 -
OpenGLFFT Public
Forked from bane9/OpenGLFFT2D FFT running on glsl compute shaders
C MIT License UpdatedJul 17, 2024 -
ImageSigner Public
Forked from matrixcascade/ImageSignerImagesign in the frequency domain
C++ GNU Lesser General Public License v3.0 UpdatedJul 9, 2024 -
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FidelityFX-FSR2 Public
Forked from GPUOpen-Effects/FidelityFX-FSR2FidelityFX Super Resolution 2
C Other UpdatedApr 16, 2023 -
Unity_StencilHole Public
Use the stencil to cull hole in the mesh in Unity, without any c# script.
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UE4_OITDemo Public
Order Independent Translucent Rendering Using Depth Peeling Method In UE4
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depthPeeling Public
Forked from jackie2009/depthPeelingdepthPeeling for unity
ShaderLab UpdatedApr 8, 2020 -
ShadowMapMaskDemo Public
The implementation of getting shadow mask information for character
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SimpleRayTrace Public
Simple ray trace renderer demo, implemented with CPU only
C++ UpdatedJul 10, 2019 -
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UE4ShaderPluginDemo Public
Forked from Temaran/UnrealEngineShaderPluginDemoA tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
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VulkanSamples Public
Forked from LunarG/VulkanSamplesVulkan Samples
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OIT-Per-Pixel-Linked-List Public
Forked from happy-turtle/oit-unityOIT Implementation in Unity with Per-Pixel Linked Lists
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ScreenToGif Public
Forked from NickeManarin/ScreenToGifScreenToGif allows you to record a selected area of your screen and save it as a gif or video.
C# Microsoft Public License UpdatedMar 22, 2017 Unity_Shaders_Book Public
Forked from candycat1992/Unity_Shaders_Book📖 书籍《Unity Shader入门精要》源代码
GLSL UpdatedApr 2, 2016 Previous Next