Chickensoft
- 361 followers
- United States of America
- http://chickensoft.games
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LogicBlocks
LogicBlocks PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.
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AutoInject
AutoInject PublicNode-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
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setup-godot
setup-godot PublicSetup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
Repositories
- Serialization Public
Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
chickensoft-games/Serialization’s past year of commit activity - LogicBlocks Public
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
chickensoft-games/LogicBlocks’s past year of commit activity - Collections Public
Lightweight collections, utilities, and general interface types to help make maintainable code.
chickensoft-games/Collections’s past year of commit activity - next-godot-csproj-version Public
Compute the next version of a C# project based on its current version, the version of Godot it is using, and a version bump strategy (major, minor, or patch).
chickensoft-games/next-godot-csproj-version’s past year of commit activity