8000 Releases · christopherreed/ue4-cpptools · GitHub
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This repository was archived by the owner on Nov 9, 2019. It is now read-only.

Releases: christopherreed/ue4-cpptools

v0.1.2

25 Oct 00:51
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Added setting engineVersion for 4.18 compatibility

Fixed project file generation for 4.18 using engineVersion setting

v0.1.1

09 Oct 19:46
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Fixed Generate Task Configurations will now display error messages

v0.1.0

21 Sep 21:36
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Added Generate Debug Configurations command. Running the command will update launch.json with debug configurations:

  • configurationName : Attach Editor Project [GameDebug Editor]
  • configurationName : Launch Editor Project [GameDebug Editor]
  • configurationName : Launch Project [GameDebug Editor]

Added Generate Task Configurations command. Running the command will update tasks.json with task configurations:

  • configurationName : Generate Project Project Files
  • configurationName : Open Project With Editor
  • configurationName : Run Project With Editor
  • configurationName : Launch Unreal Editor
  • configurationName : Build Project [buildConfigurations buildConfigurationTargets]
  • configurationName : Clean Project [buildConfigurations buildConfigurationTargets]
  • configurationName : Rebuild Project [buildConfigurations buildConfigurationTargets]

Added settings:

  • configurationName - name for task, debug, and cppTools configurations
  • buildConfigurations< 8000 /em> - build configurations to generate task configurations for
  • buildConfigurationTargets - build configuration targets to generate task configurations for

Removed settings:

  • buildConfiguration - use buildConfigurations
  • buildConfigurationTarget - use buildConfigurationTargets
  • cppToolsConfiguration - use configuratinName
  • recycleTerminal - removed terminal related stuff
  • buildPlatform - current platform only

Other:

  • Removed terminal related stuff
  • Bumped minimum vscode version to 1.15
  • Added intermediate include paths to generated cppTool configuration
  • Added default system configuration to generated cppTool configuration

v0.0.5

28 Aug 21:13
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v0.0.5 Pre-release
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Implemented Clean Project command

Implemented Rebuild Project command

Removed HotReload command

Added working indicator for commands

Changed Run Project With Unreal Editor to prompt for build configuration

Changed Open Project With Unreal Editor to prompt for build configuration

v0.0.4

23 Aug 19:36
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v0.0.4 Pre-release
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Implemented Open Project With Editor command

Implemented Run Project With Editor command

Added setting overrideUnrealEditor

Implemented Search Online Documentation command

Fixed build commands on Mac - untested

Added Debug buildConfiguration

Fixed HotReload command for DebugGame buildConfiguration

v0.0.3

15 Aug 02:17
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v0.0.3 Pre-release
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Renamed setting configurationName to cppToolsConfiguration

Fixed Generate Project Files command on Windows

Fixed Generate CppTools Configuration command will now generate the required CodeLite project files automatically

Changed Generate Project Files command will now only generate native project files

Implemented full build configuration matrix

Added Open Terminal command

v0.0.2

06 Aug 18:40
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v0.0.2 Pre-release
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Updated README

v0.0.1

04 Aug 20:45
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v0.0.1 Pre-release
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Initial commit
0