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PolyU
- Hong Kong
- https://orcid.org/0000-0003-0487-3426
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SpatialLM: Training Large Language Models for Structured Indoor Modeling
An open-source framework for Gaussian Splats Compression research
[ICCV 2025] CityGS-X : A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction
PyTorch Implementation of ECCV 2024 OOD-CV Workshop SSB Challenge (Open-Set Recognition Track) - 1st Place
[CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering
[AAAI'25 Oral] FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency
[SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".
An optimization-based multi-sensor state estimator
pySLAM is a Python-based Visual SLAM pipeline that supports monocular, stereo, and RGB-D cameras. It offers a wide range of modern local and global features, multiple loop-closing strategies, a vol…
A lightweight setero visual SLAM system implementation, including complete closed-loop detection, front-end tracking, back-end optimization, visualization and other parts.
ACM Multimedia2020 University-1652: A Multi-view Multi-source Benchmark for Drone-based Geo-localization 🚁 annotates 1652 buildings in 72 universities around the world.
CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians
kapture is a file format as well as a set of tools for manipulating datasets, and in particular Visual Localization and Structure from Motion data.
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
tutorial for writing custom pytorch cpp+cuda kernel, applied on volume rendering (NeRF)
This is a collective repository for all 3DGS related progresses in research and industry world
A Modular Framework for 3D Gaussian Splatting and Beyond
A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Plenoxels: Radiance Fields without Neural Networks
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.