10000
We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
3.8.6
all
cocos/spine/index.ts 和 cocos/spine/index.jsb.ts 文件里
cocos/spine/index.ts
cocos/spine/index.jsb.ts
DISPOSE = 3, COMPLETE = 4,
但是在 spine/lib/spine-core.js 文件里 是 反过来的.
spine/lib/spine-core.js
e = spine.EventType = { start:0, interrupt: 1, end: 2, complete: 3, dispose: 4, event: 5 };
在 native/cocos/editor-support/spine/3.8/spine/AnimationState.h 和 native/cocos/editor-support/spine/4.2/spine/AnimationState.h 里 也是反过来的...
native/cocos/editor-support/spine/3.8/spine/AnimationState.h
native/cocos/editor-support/spine/4.2/spine/AnimationState.h
目测 ts里的是错的.
另外 其实 我觉得 34 ,43 都不太好. 因为按照实际触发顺序是
start complete end dispose
所以可能 complete = 2, end = 3, dispose = 4 更好.
No response
.
The text was updated successfully, but these errors were encountered:
感谢反馈,这个之前只改了spine-core的,遗漏了index这个
Sorry, something went wrong.
bofeng-song
No branches or pull requests
Cocos Creator version
3.8.6
System information
all
Issue description
cocos/spine/index.ts
和cocos/spine/index.jsb.ts
文件里但是在
spine/lib/spine-core.js
文件里 是 反过来的.在
native/cocos/editor-support/spine/3.8/spine/AnimationState.h
和native/cocos/editor-support/spine/4.2/spine/AnimationState.h
里 也是反过来的...目测 ts里的是错的.
另外 其实 我觉得 34 ,43 都不太好. 因为按照实际触发顺序是
所以可能 complete = 2, end = 3, dispose = 4 更好.
Relevant error log output
No response
Steps to reproduce
.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: