8000 update solution views by smallst · Pull Request #7543 · codecombat/codecombat · GitHub
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update solution views #7543

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Merged
merged 1 commit into from
Jun 28, 2024
Merged

update solution views #7543

merged 1 commit into from
Jun 28, 2024

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smallst
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@smallst smallst commented Jun 27, 2024

fix CCJ-71
image
now the solution view doesn't show too tall

Summary by CodeRabbit

  • Bug Fixes

    • Fixed an issue in the game view where elements were not fully visible during gameplay.
  • Improvements

    • Level chat messages now publish only when specific conditions are met, improving message relevance.
    • Enhanced code editor settings with conditional checks to provide a more stable editing experience.
    • Updated solution display logic to improve code readability in the spell editor.

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coderabbitai bot commented Jun 27, 2024

Walkthrough

The key updates involve adding an opacity setting under specific conditions in the SASS file for the play view, implementing conditional checks in two CoffeeScript files to improve UI functionality, and fixing the solution view display issue in the new UI sizing.

Changes

Files Change Summary
app/styles/play/play-level-view.sass Added opacity: 1 within the body.is-playing block conditional for better UI behavior.
app/views/play/level/LevelChatView.coffee Introduced a conditional check before publishing an event ensuring it's only triggered if p1 exists.
app/views/play/level/tome/SpellView.coffee - Added conditional checks for aceCls before setting options.
- Renamed aceSSession to aceSession and updated related references.
- Adjusted logic for onToggleSolution.

Assessment against linked issues

Objective Addressed Explanation
Get solution view working again in new UI sizing (CCJ-71)
Correct display of solution view (CCJ-71)

Poem

In code's quiet hum, a change did brew,
With checks precise and styling anew,
The solution view, it hides and shows,
No interference in the flow,
From spells to chat, smooth as silk,
Code's harmony, as fine as milk. ✨🐇


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Actionable comments posted: 1

Outside diff range and nitpick comments (1)
app/views/play/level/LevelChatView.coffee (1)

Line range hint 204-205: Ensure comprehensive cleanup in the destroy method.

The destroy method should ensure that all event listeners and intervals are properly removed to prevent memory leaks. Consider reviewing and possibly enhancing the cleanup process to cover all allocated resources.

-    $(window).off 'resize', @onWindowResize
+    $(window).off 'resize', @onWindowResize
+    Backbone.Mediator.stopListening()  # Ensure all Backbone event listeners are removed
Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between f4ece06 and 0c0c7b5.

Files selected for processing (3)
  • app/styles/play/play-level-view.sass (1 hunks)
  • app/views/play/level/LevelChatView.coffee (1 hunks)
  • app/views/play/level/tome/SpellView.coffee (4 hunks)
Files skipped from review due to trivial changes (1)
  • app/styles/play/play-level-view.sass
Additional comments not posted (4)
app/views/play/level/LevelChatView.coffee (2)

Line range hint 14-15: Check integration with new UI changes.

Given the PR's objective to integrate the solution view with new UI sizing, it's crucial to ensure that these methods (constructor and afterRender) accommodate the new sizing appropriately. Consider adding checks or UI adjustments if necessary to maintain a consistent user experience.

Also applies to: 24-25


97-98: Ensure robustness in event publishing with new conditional check.

The addition of a condition to check the existence of p1 before publishing an event is a good practice to avoid errors. However, it's essential to verify that this change does not prevent necessary events from being triggered under valid conditions.

app/views/play/level/tome/SpellView.coffee (2)

1768-1768: Ensure robustness in solution update handling.

The method correctly updates the solution in the ACE editor. Consider adding error handling to manage potential issues during the update process.

+ try
+   @aceSolution.setValue e.code
+   @aceSolution.clearSelection()
+   @updateSolutionLines(@aceSolution, '.ace-solution', '#solution-area')
+ catch error
+   console.error "Failed to update solution:", error

1789-1789: Simplify the toggling logic for solution visibility.

The toggling logic is effective, but it could be simplified to enhance readability.

- if solution.classList.contains('display')
-   solution.classList.remove('display')
- else
-   solution.classList.add('display')
-   Backbone.Mediator.publish 'tome:hide-problem-alert', {}
+ solution.classList.toggle('display')
+ if solution.classList.contains('display')
+   Backbone.Mediator.publish 'tome:hide-problem-alert', {}

This change uses the toggle method to simplify the class manipulation.

Comment on lines +1740 to +1741
aceSession = @aceSolution.getSession()
aceSession.setMode aceUtils.aceEditModes[@spell.language]
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Ensure ACE editor settings are correctly applied for different scenarios.

The changes in setting the ACE session mode and theme are crucial for ensuring consistency across different user scenarios (e.g., teaching). Consider extracting this logic into a separate method to improve readability and maintainability.

- aceSession.setMode aceUtils.aceEditModes[@spell.language]
- @aceSolution.setTheme 'ace/theme/textmate'
+ setAceEditorConfiguration(@aceSolution, @spell.language)

Where setAceEditorConfiguration is a new method handling these configurations.

Committable suggestion was skipped due to low confidence.

@smallst smallst merged commit b0b43e1 into master Jun 28, 2024
2 checks passed
@smallst smallst deleted the yuqiang/check-solution-view-again branch June 28, 2024 08:23
@coderabbitai coderabbitai bot mentioned this pull request Mar 18, 2025
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