Welcome to TestTaskCIFCORE! This Unity application allows users to load and display data via an API. It integrates several powerful frameworks and libraries, including Zenject for dependency injection, Addressables for asset management, and MVC for structured development. The use of UniTask ensures efficient asynchronous programming, making the application responsive and smooth.
- API Data Loading: Fetch and display data from an API seamlessly.
- Dependency Injection: Use Zenject to manage dependencies efficiently.
- Asset Management: Utilize Addressables for loading assets dynamically.
- MVC Architecture: Maintain a clear separation of concerns with the MVC pattern.
- Asynchronous Programming: Implement UniTask for better performance and responsiveness.
To get started with TestTaskCIFCORE, follow these steps:
-
Clone the Repository:
git clone https://github.com/comakli17/TestTaskCIFCORE.git
-
Open the Project: Open the project in Unity Editor. Ensure you have the correct version of Unity installed.
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Install Dependencies: Install the necessary packages, including Zenject, Addressables, and UniTask, via the Unity Package Manager.
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Download and Execute the Release: You can find the latest release here. Download the executable file and run it.
- Unity: The primary game engine used for development.
- Zenject: A lightweight dependency injection framework for Unity.
- Addressables: A system for managing and loading assets in Unity.
- MVC: A software design pattern for organizing code.
- UniTask: A library for writing asynchronous code in Unity.
Here’s a brief overview of the project structure:
/Assets
/Scripts
/Controllers
/Models
/Views
/Addressables
/Prefabs
/Scenes
/ProjectSettings
- Scripts: Contains all the scripts organized into Controllers, Models, and Views.
- Addressables: Holds all addressable assets for easy management.
- Prefabs: Contains reusable game objects.
- Scenes: Stores the different scenes in the application.
Contributions are welcome! If you want to contribute to this project, please follow these steps:
- Fork the Repository.
- Create a New Branch:
git checkout -b feature/YourFeature
- Make Your Changes.
- Commit Your Changes:
git commit -m "Add some feature"
- Push to the Branch:
git push origin feature/YourFeature
- Create a Pull Request.
This project is licensed under the MIT License. See the LICENSE file for details.
For more information, check out the Releases section for the latest updates and downloads.
This repository covers various topics related to Unity development:
- addressable
- addressable-assets
- addressable-leds
- addressables
- addressables-pipeline
- dvurechensky
- unitask
- unity
- unity-editor
- unity-scripts
- unity2d
- unity2d-game
- zenject
- zenject6
If you have any questions or suggestions, feel free to reach out:
- Email: example@example.com
- GitHub: Your GitHub Profile
Thank you for checking out TestTaskCIFCORE! We hope you find it useful for your Unity projects.