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A high performance, editable terrain system for Godot 4.

C++ 2,956 172 Updated May 24, 2025

A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, Avro, BSON, Cap'n Proto, CBOR, flexbuffers, msgpack, TOML, UBJSON, XML, YAML / msgpack.org[C+…

C++ 1,401 131 Updated May 25, 2025

Jai bindings for Recast Navigation. (Recast / Detour)

C++ 6 Updated Feb 7, 2025

High performance UI layout library in C.

C 14,106 528 Updated May 22, 2025

Spline System for UMG

C++ 41 5 Updated Jan 22, 2025

Cross-Platform C++ 2D/3D game engine

C++ 1,381 143 Updated May 15, 2025

Unreal Engine plugin that contains base classes to implement the Gameplay Ability System

C++ 16 3 Updated Jun 8, 2022

A fast C++23 3D game engine for modern devices, with wide platform support

C++ 729 49 Updated May 25, 2025

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. Th…

C++ 725 56 Updated May 23, 2025

Open source C++ 3D game engine

C++ 148 12 Updated Mar 9, 2025

API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.

C++ 167 31 Updated May 20, 2025

Tina is a teeny tiny, header only, coroutine and job library.

C 284 12 Updated Jan 14, 2025

Plugin that adds a Subsystem Browser panel for Unreal Engine Editor to explore running subsystems and edit their properties.

C++ 366 57 Updated Mar 2, 2025

Traktor Game Engine

C++ 344 11 Updated May 25, 2025

A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.

C++ 859 78 Updated May 25, 2025

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 11,079 954 Updated May 23, 2025

A fast entity component system (ECS) for C & C++

C 7,063 518 Updated May 23, 2025

Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

C++ 337 15 Updated May 25, 2025

A lightweight C++ logging library

C++ 1,830 268 Updated Jul 1, 2024

C++ Reflection Library

C++ 3,318 456 Updated Apr 25, 2024

🚀 Making multi-player gamedev simpler since 2017

C 1,369 42 Updated Jan 20, 2025

Modern accelerated GUI

C++ 893 48 Updated Mar 25, 2025

A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.

C++ 951 79 Updated Mar 21, 2025

A network library for client/server games written in C++

C 2,572 256 Updated Apr 14, 2025
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