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CI: build 1.12.1 SDK packages
RTSS: slightly simplify Lighting parameter resolution
CMake: Bites - issue a warning if SDL2 was not found
D3D9: we must use TU_DYNAMIC for mipmap generation on D3D9Ex
GLSupport: remove dependency on legacy libGL.so
Terrain: really reduce requirements to GLSL120 fixes "flat" terrain on GL rendersystem with drivers only exposing 3.0 compatibility profile, hence GLSL130
SWIG: fix compilation of Java Component and correct outpath for Android
CI: build MSVC 1.11.1 SDK
Docs: update 1.11 Notes
D3D9: fix compilation with MinGW