8000 danialias (Dani Alias) / Starred · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content
View danialias's full-sized avatar

Block or report danialias

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

An addition to Apples Sprite Kit frame work for iOS & OSX which allows for the creation of tilemaps either programmatically or from a .tmx file (created in Tiled). SKTilemap is written purely in Sw…

Swift 59 18 Updated Oct 27, 2016
Objective-C 1 Updated May 9, 2025

Digital bingo cards for podcast episodes

TypeScript 1 2 Updated Mar 11, 2025

An advanced sprite sheet packer and sprite annotator.

C++ 65 9 Updated May 8, 2025

Virtual machines for iOS and macOS

Swift 30,113 1,485 Updated Jul 9, 2025

NTP library for Swift and Objective-C. Get the true time impervious to device clock changes.

Swift 618 145 Updated Nov 27, 2023
C++ 7 Updated Apr 5, 2025

[WIP] Live::Editor - The developer tool for your Axmol game(s). First released planed at Juli 2025.

C++ 12 Updated Jun 21, 2025

Jetpack Media3 support libraries for media use cases, including ExoPlayer, an extensible media player for Android

Java 2,290 563 Updated Jul 11, 2025

SF Symbols for Texts: 2000+ built-in translations in 40 languages + semantic localization key macro for Swift devs

Swift 146 3 Updated May 7, 2025

A camera to navigate your SpriteKit scene with multi-touch gestures.

Swift 6 Updated Dec 21, 2024

Touch Gesture Recognizers for Axmol Engine.

C++ 4 1 Updated Apr 17, 2025

Touch Gesture Recognizers for Cocos2d-x (3.x) framework

C++ 29 16 Updated Nov 13, 2016

This is my testing of .plist particles file ussage in Axmol . But the catch is - .plist was been generated in Cocos Creator .

C++ 2 Updated Dec 15, 2024

GAFPlayer For Axmol Game Engine

C++ 3 Updated Dec 8, 2024

An animated number counter made with SpriteKit.

Swift 1 Updated Nov 14, 2024

A Discord Bot to deliver Reddit posts into your server

Go 40 8 Updated Jan 28, 2025

SpriteKit-based game engine, written in Swift, and provided with custom authoring tools

Swift 6 Updated Jul 11, 2025

Educational project for SpriteKit beginners

Swift 18 1 Updated Nov 12, 2021

Better Easing for SpriteKit in Swift

Swift 121 14 Updated Mar 7, 2025

Better Easing for SpriteKit

Objective-C 109 16 Updated Apr 17, 2017

Swift package for parsing and rendering Tiled maps to SKTileMapNode and related nodes

Swift 6 Updated Feb 12, 2025

Cross-platform C++ library to copy/paste clipboard content

C++ 667 95 Updated Jun 13, 2025

Sprite sheet packer

C++ 328 65 Updated Jun 8, 2021

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)

C++ 1 Updated May 4, 2025

Axmol Engine Native Helper For All Platforms

C++ 3 Updated Mar 28, 2025

When there is no image file available, shows a predetermined image instead crashing

C++ 3 Updated Aug 7, 2024

👾 Sprite Kit extensions 👾

Swift 66 6 Updated Feb 12, 2025
Next
0