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Multiplayer at the speed of light

Rust 16,769 570 Updated Jun 13, 2025

Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.

TypeScript 319 12 Updated May 26, 2025

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 6,807 994 Updated Mar 10, 2025

glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

TypeScript 1,611 157 Updated Jun 12, 2025

Basis Universal GPU Texture Codec

C++ 2,832 288 Updated Apr 6, 2025

Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.

TypeScript 316 21 Updated Jun 3, 2025

A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine (see README)

JavaScript 864 115 Updated Nov 1, 2022

Source code repository of the FreeOrion project.

C++ 916 165 Updated Jun 11, 2025

4X Space Strategy game Star Ruler 2's open source distribution.

C 1,487 254 Updated Nov 18, 2023

Adds support for hiding repeating texture patterns to Three.JS

TypeScript 81 5 Updated Feb 18, 2025

Experiments and demos of 3D game-like things. Mostly using Blender + Three.JS with custom shaders and interactive bits.

TypeScript 44 3 Updated Jun 12, 2025

Offload tasks to a pool of workers on node.js and in the browser

JavaScript 2,186 154 Updated Jun 6, 2025

LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility

GLSL 2,980 199 Updated Jun 7, 2025

🪶 Math helpers for the rest of us

TypeScript 899 22 Updated Jul 9, 2024

Three.quarks is a general purpose particle system / VFX engine for three.js

TypeScript 673 33 Updated Apr 8, 2025

Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.

TypeScript 1,120 58 Updated Feb 23, 2025
JavaScript 70 3 Updated May 26, 2021

🎮 Turns GLTFs into JSX components

JavaScript 5,383 348 Updated Nov 4, 2024
JavaScript 26 5 Updated Mar 24, 2024

Fast 2D Poisson Disk Sampling based on a modified Bridson algorithm

JavaScript 35 4 Updated May 28, 2022

Procedural map generator using Perlin and simplex noise

JavaScript 18 2 Updated Mar 29, 2019

Generate semi-realistic maps with Node.js and present them with leaflet

JavaScript 11 Updated Dec 11, 2022

NVIDIA PhysX SDK

C++ 3,983 507 Updated Apr 7, 2025

Official JavaScript bindings for the Rapier physics engine.

TypeScript 524 66 Updated May 30, 2025

NVIDIA PhysX SDK

C++ 3,378 820 Updated Sep 5, 2023

Javascript Matrix and Vector library for High Performance WebGL apps

JavaScript 5,534 728 Updated Mar 28, 2025

🌎 Performant real-time state management for React and TypeScript

TypeScript 409 17 Updated Jun 12, 2025

Port of JoltPhysics to JavaScript using emscripten

C++ 368 29 Updated May 6, 2025

A next-generation cloud native kernel designed to unlock best-in-class performance, security primitives and efficiency savings.

C 3,152 1,449 Updated Jun 10, 2025

The framework for building with WebAssembly (wasm). Easily & securely load wasm modules, move data, call functions, and build extensible apps.

Rust 5,019 138 Updated Jun 6, 2025
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