8000 ethanh735 (Ethan Hoyt) / Starred · GitHub
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Starred repositories

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Compatibility tool for Steam Play based on Wine and additional components

C++ 26,841 1,159 Updated Jun 16, 2025

I made my AI think harder by making it argue with itself repeatedly. It works stupidly well.

JavaScript 2,157 111 Updated May 2, 2025

real time face swap and one-click video deepfake with only a single image

Python 71,022 10,124 Updated Jun 16, 2025

Public mirror of the MAEV game engine Repo

C++ 1 Updated Jun 15, 2025

Personal hobby project to experiment with various rendering techniques.

C++ 630 31 Updated May 13, 2025

Nebula is an open-source and free-to-use modern C++ game engine.

C++ 999 54 Updated Apr 24, 2025

3D game engine with lua scripting

C++ 2,237 271 Updated Jun 16, 2025

Count your code, quickly.

Rust 12,621 584 Updated Feb 24, 2025

A lightweight game engine written in modern C++

C++ 3,723 168 Updated Jun 16, 2025

Source code for Twitter's Recommendation Algorithm

Scala 63,305 12,146 Updated Jul 10, 2024

The Elegant Parser

Rust 4,978 273 Updated Jun 15, 2025

Open Source Alternative to Vercel, Netlify and Heroku.

TypeScript 20,850 1,138 Updated Jun 8, 2025

Linux kernel source tree

C 195,789 56,333 Updated Jun 15, 2025

A new type of shell

C31A Rust 35,445 1,849 Updated Jun 15, 2025

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,457 130 Updated May 29, 2022

A monitor of resources

C++ 25,243 758 Updated Jun 14, 2025

Simple cross-platform UART/Serial library

C++ 15 6 Updated Jun 9, 2025

Linux i2c library, support C/C++/Python

C 181 66 Updated May 28, 2025

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 17,332 2,407 Updated Oct 30, 2024

A native, user-mode, multi-process, graphical debugger.

C 5,018 225 Updated Jun 16, 2025

DOOM Open Source Release

C++ 16,335 2,763 Updated May 24, 2024

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,445 115 Updated Oct 30, 2021

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

C++ 692 27 Updated Mar 23, 2024

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

C++ 670 31 Updated Jun 15, 2025

A massively parallel, high-level programming language

Rust 18,803 462 Updated Jun 3, 2025

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

C++ 966 126 Updated Jun 8, 2023

Source code for Game Physics Cookbook

C++ 999 97 Updated Dec 5, 2020
Dockerfile 263 5 Updated Apr 12, 2023

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

C 1,477 135 Updated Mar 24, 2023

Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Rust 61,372 4,475 Updated Jun 16, 2025
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