Stars
Softly Into the Night: sci-fi survival/dystopian Rogue-like, built using Python 3, tcod, and esper. ASCII UI, versatile Entity Component System, turn-based, procedurally-generated. In development b…
A remake of an ancient game I made from my early days of game making. I never got far with this project, but it had some interesting gameplay. By Jacob Wharton
Sea of Green: an open-source, browser-based, side-scrolling, aquatic-themed roguelike developed using ROT.js (development postponed -- moved to new directory)
An ancient game I made in Game Maker back in the day. This is version 2 of the game. Knock-off of a popular game. Control planets to build an army and use strategy and tactics to send your units ac…
This is an old project from 8 or so years ago. I never got too far with it in terms of level design, but the gameplay was solid. Programming, design, and some art by Jane Wharton.
Made in Game Maker by Jacob Wharton
Resume and Portfolio Website by Jacob Wharton
An Underdark-themed roguelike for T-Engine
A simple demonstration of various roguelike dungeon generation algorithms.