Tags: ezEngine/ezEngine
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Wait for layers to be loaded before export (#1510) * Wait for layers to be loaded before export * Overloaded `ezScene2Document::InternalTransformAsset` to wait for layers and scene to be fully loaded before exporting. Fixes #1507. * Don't timeout in `ezProcessCommunicationChannel::WaitForMessage` if a debugger is attached.
Added ezWorld::SearchForObject() (#1506) This is a feature for conveniently searching for objects, either relative to some reference object, or through a global key (and then relative to that). The search path allows to search both upwards (towards a named parent) and downwards through a series of named children. Optionally, it also only finds objects with a specific component type.
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