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base repository: electronicarts/gigi
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base: v0.99.8
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head repository: electronicarts/gigi
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compare: main
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  • 14 commits
  • 263 files changed
  • 3 contributors

Commits on Mar 26, 2025

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  3. Update log message.

    +it is.
    bostelk committed Mar 26, 2025
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Commits on Mar 27, 2025

  1. Merge pull request #30 from bostelk/fix/shading-rate-requires-tier-1-…

    …or-higher
    
    Disable SetShadingRate when not supported.
    Atrix256 authored Mar 27, 2025
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Commits on Apr 11, 2025

  1. Latest from internal main

    * Slang updated from 2024.1.22 to 2025.6.3
    * Added slang processing options to help debug slang shaders
    * Renderdoc updated to 1.37, and renderdoc captures are on by default now that renderdoc doesn't don't block raytracing
    * uint64/int64 support for resource views to make 64 bit atomics more convinient (Martin M)
    * Editor fix (and file fix) for node connection bugs (Jan)
    * Subgraph fix: using the same subgraph multiple times, overriding variables with different constants in each works now.
    * Viewer: -warpadapter to use the warp adapter (useful for determinism across devices/drivers/etc. Doesn't support all of DX12 though)
    * Viewer: Python function to set camera FOV
    * Viewer: Easier interface to reset individual variables to default, and see if they are system variables or not etc. (Martin M)
    * Compiler / subgraphs: Fixed a bug with setvars in subgraphs not having their involved variables renamed to the inlined variable names.
    * Viewer: Profiler can accumulate frames. Nicer to understand perf when you can E.g. average over 1000 frames with different settings.
    Atrix256 committed Apr 11, 2025
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  2. Merge pull request #31 from electronicarts/awolfe/InternalMain_20250411

    Latest from internal main
    * Slang updated from 2024.1.22 to 2025.6.3
    * Added slang processing options to help debug slang shaders
    * Renderdoc updated to 1.37, and renderdoc captures are on by default now that renderdoc doesn't don't block raytracing
    * uint64/int64 support for resource views to make 64 bit atomics more convinient (Martin M)
    * Editor fix (and file fix) for node connection bugs (Jan)
    * Subgraph fix: using the same subgraph multiple times, overriding variables with different constants in each works now.
    * Viewer: -warpadapter to use the warp adapter (useful for determinism across devices/drivers/etc. Doesn't support all of DX12 though)
    * Viewer: Python function to set camera FOV
    * Viewer: Easier interface to reset individual variables to default, and see if they are system variables or not etc. (Martin M)
    * Compiler / subgraphs: Fixed a bug with setvars in subgraphs not having their involved variables renamed to the inlined variable names.
    * Viewer: Profiler can accumulate frames. Nicer to understand perf when you can E.g. average over 1000 frames with different settings.
    Atrix256 authored Apr 11, 2025
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Commits on Apr 16, 2025

  1. 1) Fix for subgraph shader file copies not working.

    2) Viewer images use clamp instead of wrap now
    Atrix256 committed Apr 16, 2025
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  2. Merge pull request #33 from electronicarts/awolfe/v0.991.1

    new build for subgraph fix
    1. Fix for subgraph shader file copies not working.
    2. Viewer images use clamp instead of wrap now
    Atrix256 authored Apr 16, 2025
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  4. Merge pull request #34 from electronicarts/awolfe/FixInstallerRenderDoc

    add renderdoc.dll to the binaries
    Atrix256 authored Apr 16, 2025
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Commits on May 12, 2025

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  2. Merge pull request #38 from electronicarts/awolfe/v0.991.2

    Viewer: fix crash when viewing 2d texture array slices
    Atrix256 authored May 12, 2025
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Commits on May 14, 2025

  1. RT Inline Tutorial

    Atrix256 committed May 14, 2025
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  2. Merge pull request #39 from electronicarts/awolfe/TutorialRTInline

    RT Inline Tutorial
    Atrix256 authored May 14, 2025
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