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๐ Snake on vanilla SwiftUI
. A quick attempt to implement a working game. The game usese post-processing via a color adjustment filter (Metal
).
Please note that the .gif
files have low frame rate due to compression and accessibility of demo.
- Vanilla SwiftUI / No Canvas
- Metal
vault boy
/fallout shader
- neon edge rendering
- glowing via smoothstep
- color mixing
- luminance distance
- Self-collision
- Wall collision
- Drag gesture based controls
- Adjustable game board
Estimated implementation time: 1h 10m
The project is available under MIT Licence