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Rework interal Modal drawing to better use the the provided Area, allowing for draggable Modals. #6749
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Rework interal Modal drawing to better use the the provided Area, allowing for draggable Modals. #6749
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4 changes: 2 additions & 2 deletions
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...demo_lib/tests/snapshots/modals_backdrop_should_prevent_focusing_lower_area.png
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I think this 8000 would fail if someone creates a movable modal with a default pos that isn't center. Can we read the position from the Area struct? Or maybe move this to Area with a configurable bool like reset_position_on_open?
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We cannot, as far as i can see. We can get last frames position from the memory state IIRC, but that is only marginally helpful.
Some things come to mind in area:
Area currently positions itself like this, if i understand this correctly:
AFAICS this is not documented well, though using Area directly also is kind of non-standard, so shrug.
I'd like to suggest doing the following: Change the way area positions to an AreaPositioning enum. Something Like
This would make the builder pattern for Area a bit less nice to use, but it would more or less represent the internal state as it is right now. And you cannot set conflicting properties.
What do you think? I might be able to throw a commit together with this later today.
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Hmm I think it would be nice to change the Area to hold an enum like this, but we should also definitely keep the current builder methods.