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Generative Models by Stability AI

Python 25,902 2,872 Updated May 20, 2025

『ゼロから作る Deep Learning』(O'Reilly Japan, 2016)

Jupyter Notebook 4,297 3,444 Updated Nov 5, 2024

HomebrewGPU is a simple ray tracing GPU on FPGA which implements basic ray-primitive intersection, BVH traversal, shadowing, reflection and refraction. This is a project I used to learn programming…

VHDL 206 11 Updated Jul 31, 2023

Arm Learning Paths: a repository of how-to content for software developers

JavaScript 104 196 Updated May 22, 2025

Code for CVPR2023 paper "HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamics"

Python 179 24 Updated May 20, 2025

Markdown source for Michael Abrash's Graphics Programming Black Book

CSS 4,591 336 Updated Jun 20, 2023

Chop 3D objects to meshlets

C++ 435 26 Updated Nov 29, 2022

A template for getting started with FPGA core development

Verilog 123 15 Updated May 4, 2023

Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"

PostScript 19,713 2,391 Updated Nov 13, 2024

SNES for MiSTer

VHDL 215 81 Updated Apr 5, 2025

SNES for the Analogue Pocket

VHDL 404 16 Updated Feb 28, 2025

The Radeon Raytracing Analyzer (RRA) is a tool to visualize and inspect Bounding Volume Hierarchies (BVH) for ray tracing applications.

C++ 255 22 Updated Mar 14, 2025

High-Resolution Image Synthesis with Latent Diffusion Models

Python 41,008 5,245 Updated Oct 10, 2024

KickstartRT SDK

C++ 198 12 Updated Dec 8, 2022
NSIS 394 41 Updated Sep 11, 2023

Cross Platform Fixed Point Maths Library

C 794 179 Updated Aug 8, 2023

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,811 254 Updated Jan 13, 2023

A custom 3D voxel space engine tech demo for the GameBoy Advance

C 37 2 Updated Jun 16, 2018

Design digital circuits in C. Simulate really fast with a regular compiler.

C 173 10 Updated Apr 12, 2023

A curated list of Game Boy Advance development resources

1,165 64 Updated Jan 12, 2025

Doom classic port to lightweight RISC‑V

C++ 4 5 Updated Aug 20, 2024

One stop shop for getting started with the Vulkan API

Makefile 2,046 175 Updated May 21, 2025
Python 749 95 Updated Mar 17, 2025

AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,456 96 Updated May 20, 2025

Godot Engine – Multi-platform 2D and 3D game engine

C++ 97,376 22,430 Updated May 23, 2025

EmuELEC, retro emulation for Amlogic devices. Based on CoreELEC. https://emuelec.org or join us on Discord: https://discord.gg/jQWCFwTn5T

Makefile 2,583 411 Updated May 23, 2025

Another rockchip Operating System

Shell 1,807 94 Updated May 1, 2025

Project Kaya for mobile game platform

C# 478 122 Updated May 20, 2022

OpenSource GPU, in Verilog, loosely based on RISC-V ISA

SystemVerilog 997 114 Updated Nov 22, 2024

A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.

C++ 63 11 Updated Apr 28, 2021
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