8000 GitHub - felipemdutra/cge: A game engine focused on core systems and performance. It's for educational purposes only.
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CGE

CGE (Core Game Engine) is a Game Engine focused on core features and performance. It is written in C++ and uses OpenGL for rendering.

Current Features

  • Simple Rendering
  • Input Handling

I know, pretty embarrassing. But I'm working on it while having school for 9:30 hours a day AND learning Engine Architecture, so please be patient.

Planned Features

  • ECS (Entity Component System)
  • Scene Management
  • UI System

Currently working on:

  • ECS

Notes:

The renderer currently initializes a VAO and VBO for a simple triangle. This will be changed in the future. The Renderer WILL NOT own the VAO and VBO.

Building the Engine

Prerequisites

  • Make
  • g++ (C++ compiler)
  • OpenGL
  • glfw3
  • glew
  • glm

Contributing

Any help is appreciated. If you want to contribute, please fork the repository and submit a pull request. If you have any questions, feel free to ask.

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A game engine focused on core systems and performance. It's for educational purposes only.

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