8000 chore(deps): Update bones for: EguiCtx crash fix + network desync fix by MaxCWhitehead · Pull Request #966 · fishfolk/jumpy · GitHub
[go: up one dir, main page]
More Web Proxy on the site http://driver.im/
Skip to content

chore(deps): Update bones for: EguiCtx crash fi 8000 x + network desync fix #966

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Apr 10, 2024

Conversation

MaxCWhitehead
Copy link
Collaborator

Update bones for the following fixes:
fishfolk/bones@6b8d743 (fix: Fix race condition on if EguiCtx is initialized before bones game)
fishfolk/bones@cbe537f (fix: Fix Zero'd DenseMoveDir not representing no input.)

@MaxCWhitehead MaxCWhitehead enabled auto-merge April 10, 2024 00:12
@MaxCWhitehead MaxCWhitehead added this pull request to the merge queue Apr 10, 2024
Merged via the queue into fishfolk:main with commit eb69f24 Apr 10, 2024
@MaxCWhitehead MaxCWhitehead deleted the update-bones branch April 10, 2024 00:17
DRuppFv pushed a commit to DRuppFv/jumpy that referenced this pull request Apr 20, 2024
…fishfolk#966)

Update bones for the following fixes:

fishfolk/bones@6b8d743
(fix: Fix race condition on if EguiCtx is initialized before bones game)

fishfolk/bones@cbe537f
(fix: Fix Zero'd DenseMoveDir not representing no input.)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant
0